Introduction
Project Title: Image Relighting using Polynomial Texture Maps
Team:
  Ameya Ranade (05005014)
  Sree Shankar (08305023)
  Sriram Kashyap (08305028)
Polynomial Texture Maps (PTMs) are textures where coefficients of a biquadratic polynomial are stored per texel, and used to reconstruct the surface color under varying lighting conditions. Like bump mapping, this allows the perception of surface deformations. However, the PTM technique is image based, and photographs of a surface under varying lighting conditions can be used to construct these maps. Unlike bump maps, these PTMs also capture variations due to surface selfÂshadowing and interreflections, which enhance realism.
Typically in a PTM there are nine values stored per texel. The first three are the red, green, and blue color values. The next six values are coefficients to a biquadratic equation. This equation takes a given light position in relation to the texture and calculates the luminance for that texel. This function is a simplification of the BRDF for that texel. Finally, the color of the texel is modulated by the luminance.
Faces rendered using our relighting application