Publications


Book

  • View-Dependent Character Animation
    Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
    Springer 2007, ISBN: 978-1-84628-591-2
    [Book homepage][Publisher's Page]

Journal Papers

  • Tracing Specular Light Paths in Point Based Scenes Rhushabh Goradia, Sriram Kashyap, Parag Chaudhuri, Sharat Chandran
    The Visual Computer, Springer, 2011.
    [Project Page]
  • Fast EMG-data driven skin deformation
    Mustafa Kasap, Parag Chaudhuri, Nadia Magnenat-Thalmann
    Computer Animation and Social Agents 2009, Amsterdam, 2009.
    Published in Computer Animation and Virtual Worlds, Vol. 20, No. 2-3, pp. 153-161, June 2009
    [BibTex] [Project Page]
  • Making Them Remember-Emotional Virtual Characters with Memory
    Zerrin Kasap, Maher Ben Moussa, Parag Chaudhuri, Nadia Magnenat-Thalmann
    IEEE Computer Graphics & Applications, Special Issue on Serious Games, Col. 29, No 2, pp. 20-29, Mar-Apr 2009.
    [BibTex] [Project Page]
  • Self adaptive animation based on user perspective
    Parag Chaudhuri, George Papagiannakis, Nadia Magnenat-Thalmann
    Computer Graphics International 2008, Istanbul, Turkey.
    Published in The Visual Computer, Vol. 24, No. 7-9, pp. 525-533, July, 2008.
    [BibTex] [PDF] [Project Page]
  • Reusing View-Dependent Animation
    Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
    Computer Graphics International 2007, Petropolis, RJ, Brazil.
    Published in The Visual Computer, Vol. 23, No. 9-11, pp. 707-719, September, 2007.
    [BibTex] [PDF] [Project Page]
  • A System for View-Dependent Animation
    Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
    Eurographics 2004 (EG 2004), Grenoble, France.
    Published in Computer Graphics Forum, Volume 23, Issue 3
    [Abstract] [BibTex] [PDF] [Project Page]

Conference Papers

  • Motion Graphs in Blender
    Mihir Gokani, Parag Chaudhuri
    Blender Conference 2011, Amsterdam, The Netherlands.
    [Project Page]
  • Implicit Surface Octrees For Ray Tracing Point Models
    Sriram Kashyap, Rhushabh Goradia, Parag Chaudhuri, Sharat Chandran
    Seventh Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP) 2010, Chennai, India.
    [ACM Paper Page][Project Page]
  • Local Manipulation of Image Layers Using Standard Image Processing Primitives
    Niranjan Mujumdar, Sanju Maliakal, Sweta Malankar, Satishkumar Chavan, Parag Chaudhuri
    Seventh Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP) 2010, Chennai, India.
    [ACM Paper Page][BibTex] [Project Page]
  • An Efficient Central Path Algorithm for Virtual Navigation
    Parag Chaudhuri, Rohit Khandekar, Deepak Sethi, Prem Kalra
    Computer Graphics International 2004, Crete, Greece.
    [Abstract] [BibTex] [PDF] [Project Page]
  • A Measure for Mesh Compression of Time-Variant Geometry
    Prasun Mathur, Chhavi Upadhyay, Parag Chaudhuri, Prem Kalra
    Computer Animation and Social Agents 2004 (CASA 2004), Geneva, Switzerland.
    Published in Computer Animation and Virtual Worlds (Special Issue: The Very Best Papers from CASA 2004)
    [Abstract] [BibTex] [PDF] [Project Page]

Poster Papers

  • GPU-Based Ray Tracing of Splats
    Rhushabh Goradia, Sriram Kashyap, Parag Chaudhuri, Sharat Chandran
    Poster Paper, Proceedings of Pacific Graphics 2010, 18th Pacific Conference on Computer Graphics and Applications.
    [IEEE Paper Page][Project Page]
  • Real Time Ray Tracing of Point-based Models
    Sriram Kashyap, Rhushabh Goradia, Parag Chaudhuri, Sharat Chandran
    Poster Paper, Proceedings of I3D 2010, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
    [ACM Paper Page][Project Page]
  • Camera-based Gaze Control for Virtual Characters
    Parag Chaudhuri, George Papagiannakis and Nadia Magnenat-Thalmann
    Proceedings of the Fourth International Conference on Enactive Interfaces (ENACTIVE)~2007, pp. 53-60, November 2007, Grenoble, France.
  • Stylistic Reuse of View-Dependent Animations (Poster Paper)
    Parag Chaudhuri, Ashwani Jindal, Prem Kalra, Subhashis Banerjee
    Indian Conference on Vision, Graphics and Image Processing 2004 (ICVGIP 2004), Kolkata, India
    [BibTex] [PDF] [Project Page]

Thesis

  • A Framework for View-Dependent Character Animation
    Parag Chaudhuri
    Ph.D. Thesis, 2006
    Department of Computer Science and Engineering, IIT Delhi
    [Thesis homepage]

Book Chapters/Articles

  • Applications of Interactive Virtual Humans in Mobile Augmented Reality
    Nadia Magnenat-Thalmann, George Papagiannakis and Parag Chaudhuri
    Encyclopaedia of Multimedia, Borko Furht (ed.), Second Edition, Springer, ISBN: 978-0-387-74724-8, 2008
    [Publisher's Page]

Talks

  • Motion Graphs for Character Animation
    Research Promotion Workshop on Introduction to Graph and Geometric Algorithms, IIT Guwahati, 21-23 October 2011, Guwahati, India
    [Presentation Slides (PDF)]
  • Motion Graphs for Character Animation
    Research Promotion Workshop on Introduction to Graph and Geometric Algorithms, Thapar University, 28-30 October 2010, Patiala, India
    [Presentation Slides (PDF)]
  • Animation of Interactive Virtual Humans
    Tutorial on Real-time Virtual Humans, with Nadia Magnenat-Thalmann and Daniel Thalmann, CGI 2008, Istanbul, Turkey
    [Presentation Slides (PPT)]