Parag Chaudhuri

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Research Projects

  • Motion Graphs in Blender
  • Global Illumination for PBMs
  • Local Manipulation of Layers
  • Dynamic Skin Deformation
  • Characters with Memory
  • Self Adaptive Animation
  • Reusing VDA
  • View-Dependent Animation
  • Central Paths
  • Animated Mesh Compression

Non-Research Projects

  • Volume Visualization
  • MoCap Cartoons
  • Radical (Radiosity Renderer)
  • PCTrace (Raytracer)
  • Image Processing Toolkit
  • Star Trek Animation Short

Publications

  • Books
  • Papers
  • Thesis
  • Chapters
  • Tutorials/Talks

Research Projects



Motion Graphs in Blender
Motion Graphs in Blender

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GI for Point Based Models
Global Illumination for Point Based Models

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Local Layering
Local Manipulation of Image Layers

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Skin Deformation
Dynamic Skin Deformation

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Character's with Memory
Characters with Memory

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Self Adaptive Animation
Self Adaptive Animation

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Stylistic Reuse of View-Dependent Animations
Reusing View-Dependent Animations

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A System for View-Dependent Animation
A System for View-Dependent Animation

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Exploration in Virtual Environments
An Efficient Central Path Algorithm for Virtual Navigation

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A Measure for Mesh Compression of Time-Variant Geometry
A Measure for Mesh Compression of Time-Variant Geometry

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Non-Research Projects



Volume Visualizaion on the GPU
Volume Visualizaion on the GPU

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Motion Capturing Cartoons
Motion Capturing Cartoons

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RADical
RADical - A radiosity renderer

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PCTrace
PCTrace - A raytracer

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Image Processing Toolkit
Image Processing Toolkit

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A Star Trek Short
A Star Trek Animation Short

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Page last updated on 08 November, 2011

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