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Talks & Seminars
Title: Informed Virtual Environments: Interaction and Knowledge
Prof. Indira Thouvenin, Département des systèmes mécaniques, Université de Technologie de Compiègne, France
Date & Time: December 15, 2009 12:00
Venue: Conference Room, 01st floor, ‘C’ Block, Kanwal Rekhi Bldg.
Abstract:
Believability is here the priority compared to realism criteria. Simplified rendering and presence, or the feeling to <> is re-enforced through augmented reality. Another need is one of the environments where users are represented by their avatars partially autonomous or <>. Knowledge based models are used to propose behaviours, events and different pre determinate scenarios. A very well known application of these models is found in video games. The two previous environments can be included in the third one, the Informed Virtual Environment (IVE). An Informed Virtual Environment is an environment where the 3D models get not only the scene geometry but also the pertinent information such as symbolic or semantic elements to allow the user to interact. Sensorial feedback (sound, tactile or haptic feedback, etc.) are available to give a better perception to the user in order to propose to her/him an empiric knowledge in addition to the symbolic knowledge. Cognitive sciences research points out the question of our representations of the real world and the representation of other human beings. The absurdity of a common knowledge is a central argument to work on the constitution of experience through IVE.
Speaker Profile:
Prof. Indira Thouvenin is a researcher in the field of virtual reality and knowledge. After completing her engineering in Computer Science, she studied Biophysics at the University of Paris 6 and was awarded her PhD in Biophysics in 1989. She worked on Doppler signal spectral analysis and developed a patent with INSERM (Medical National research institute) for cardiac echography, after which she worked on Computer Graphics and Virtual Reality at the Institute Image ENSAM (Cluny). She joined the UTC in 2001 and is now focusing her research on Informed Virtual Environments, exploring a new concept of interactive experiences in virtual worlds, This concept is based on the Enaction paradigm, inspired by cognitive sciences, Knowledge based models and sensory motor interfaces provide powerful and innovative models to design virtual environments. She is a member of AFRV and part of numerous scientific committees in Virtual Reality international conferences.
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