These are my Current Projects at IITB 😀
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Adventure Game using Python - Software Lab(CS699)
- Created Awesome Python game of Space adventure with good visuals
- The Game could be easily installed and is engineered with high quality code
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FMX Modeling, Rendering and Animation - Computer Graphics(CS675)
- Created Animated track, bike and rider from scratch in C++ using OpenGL
- The Modeling of the 3D objects is done completely using basing Computer Graphics concepts
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Automatic StackOverflow Tag Prediction - FoML(CS725)
- Implemented and compared various fundamental Machine Learning algorithms for the task
- Implemented SVM, K-NN, Naive Bayes, Neural Network models for the problem with involvement of various preprocessing and result analysis along with experiments
These are my Old Projects 😀
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Adventure Game using Python - Software Lab(CS699)
- Created Awesome Python game of Space adventure with good visuals
- The Game could be easily installed and is engineered with high quality code
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NER for Indian Languages using Deep Learning Models - Deep Learning, NLP
- Performed research thesis on Named Entity Recognition for Indian Languages
- Used State-of-the-art BERT and ELMO Deep Learning models for NER task. Achieved F1-measure of 80% for Telugu NER
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Issue Redressal System - Software Engineering
- Collaborated in development of a web portal through which household and community grievances are raised and solved through push notifications delivered to service providers, Organizations and government authorities also hosting a community feed page
- Deployed the product in heroku and achieved effective administration of portal with dashboard and admin authorization
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Recommender Systems and Plagiarism Detection Software - Information Retrieval
- Developed a movies recommendation system for users with known and unknown ratings using collaborative filtering
- Constructed plagiarism detection software using standard techniques of shingling, minhashing and locality sensitive hashing
- Enhanced software to accurately recommend movies with minimized glitch of 1-2% and using baseline approach
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MultiPath TCP and QUIC Implementation - Network Programming
- Worked on project to fasten large data file transfers using multiple TCP connections like wifi, ethernet, mobile data, etc simultaneously
- Outpaced transferring files by reducing time to nearly 50% than usual data file transfer with use of schedulers