A subset of areas I have worked in ...

  • Global illumination
  • Gaming
  • Animation
  • Multimedia over wired and wireless networks
  • Motion capture
  • Modeling
  • Projector-Camera Systems

  • Parallel algorithms for spatial data
  • Fractal methods
  • Geometry
  • Computer aided graphics design
  • Bio-Informatics algorithms

  • Video and image segmentation
  • Image and video compression algorithms
  • Image interpretation
  • Face localization, finding and recognition
  • Wavelets and multiresolution analysis
  • Zooming compressed video
  • Character recognition
  • Content based image retrieval
  • Medical Imaging
  • Shape from Shading
  • Vision for Drones