An image-based framework is presented for creating arbitrary motions
of an object using only captured images of the object; no geometry
of the object or the environment is provided by the user.
Photorealism is an immediate side effect as a consequence.
Specifically we pre-process a set of images of a static object under
a set of carefully chosen lighting configurations. Now given an
arbitrary environment in the form of images again, and any arbitrary
three-dimensional path that the object is desired to move, our
algorithm creates a motion sequence of the object realistically
composited in the new environment, namely, image based animation.
|