Interactive Physics-Based Virtual Sculpting with Haptic Feedback

Abstract

Sculpting is an art form that relies on both the visual and tactile senses. A faithful simulation of sculpting, therefore, requires interactive, physically accurate haptic and visual feedback. We present an interactive physics-based sculpting framework with faithful haptic feedback. We enable cutting of the material by designing a stable, remeshing-free cutting algorithm called Improved stable eXtended Finite Element Method. We present a simulation framework to enable stable visual and haptic feedback at interactive rates. We evaluate the performance of our framework quantitatively and quantitatively through an extensive user study.

Publication
In Proceedings of the ACM in Computer Graphics and Interactive Techniques, Vol. 5, No. 1, Article 5773229 (I3D 2022)

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