Parag Chaudhuri
Parag Chaudhuri
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Conference paper
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2022
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Remeshing‐free Graph‐based Finite Element Method for Fracture Simulation
Fracture produces new mesh fragments that introduce additional degrees of freedom in the system dynamics. Existing finite element …
Avirup Mandal
,
Parag Chaudhuri
,
Subhasis Chaudhuri
PDF
Project
Simulating Fracture in Anisotropic Materials Containing Impurities
Fracture simulation of real-world materials is an exceptionally challenging problem due to complex material properties like anisotropic …
Avirup Mandal
,
Parag Chaudhuri
,
Subhasis Chaudhuri
PDF
Project
Video
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand Tracking
The accuracy of hand tracking algorithms depends on how closely the geometry of the mesh model resembles the user’s hand shape. Most …
Pratik Kalshetti
,
Parag Chaudhuri
PDF
Project
Video
Local Scale Adaptation for Augmenting Hand Shape Models
The accuracy of hand pose and shape recovery algorithms depends on how closely the geometric hand model resembles the user’s hand. Most …
Pratik Kalshetti
,
Parag Chaudhuri
PDF
Project
Poster
Video
Deep, Interactive Surface Creation from 3D Sketch Strokes
We present a deep neural framework that allows users to create surfaces from a stream of sparse 3D sketch strokes. Our network consists …
Sukanya Bhattacharjee
,
Parag Chaudhuri
PDF
Project
Video
Interactive Physics-Based Virtual Sculpting with Haptic Feedback
Sculpting is an art form that relies on both the visual and tactile senses. A faithful simulation of sculpting, therefore, requires …
Avirup Mandal
,
Parag Chaudhuri
,
Subhasis Chaudhuri
PDF
Project
Remeshing-Free Graph-Based Finite Element Method for Ductile and Brittle Fracture
This paper presents a remeshing-free, graph-based finite element method (FEM) for simulating ductile and brittle fracture. Since …
Avirup Mandal
,
Parag Chaudhuri
,
Subhasis Chaudhuri
PDF
Project
Video
Non-linear Monte Carlo Ray Tracing for Visualizing Warped Spacetime
General relativity describes the curvature of spacetime. Rays of light follow geodesic paths in curved space-time. Visualizing scenes …
Avirup Mandal
,
Kumar Ayush
,
Parag Chaudhuri
PDF
Project
Video
CATALIST - Camera Transformations for Multi-Lingual Scene Text Recognition
Automatic text recognition in videos is challenging because ofproblems like motion blur, variations in text size, fonts, and use …
Shivam Sood
,
Rohit Saluja
,
Ganesh Ramakrishnan
,
Parag Chaudhuri
PDF
Dataset
Project
Video
A Survey on Sketch Based Content Creation - from the Desktop to Virtual and Augmented Reality
Sketching is one of the most natural ways for representing any object pictorially. It is however, challenging to convert sketches to 3D …
Sukanya Bhattacharjee
,
Parag Chaudhuri
Cite
Project
Video
Sub-Word Embeddings for OCR Corrections in Highly Fusional Indic Languages
Texts in Indic Languages contain a large proportionof out-of-vocabulary (OOV) words due to frequent fusion using conjoining rules (of …
Rohit Saluja
,
Mayur Punjabi
,
Ganesh Ramakrishnan
,
Mark Carman
,
Parag Chaudhuri
PDF
Project
OCR for Indic Scene Text
We work on the problem of recognizing license plates and street signs automatically in challenging conditions such as chaotic traffic. …
Rohit Saluja
,
Ayush Maheshwari
,
Ganesh Ramakrishnan
,
Mark Carman
,
Parag Chaudhuri
PDF
Project
Unsupervised Incremental Learning for Hand Shape and Pose Estimation
We present an unsupervised incremental learning method for refining hand shape and pose estimation. We propose a refiner network …
Pratik Kalshetti
,
Parag Chaudhuri
Cite
Project
Video
Real-time Simulation of Human Musculature
We present a reduced model based on position based dynamics for real-time simulation of human musculature. We demonstrate our methods …
Neeladrishekhar Kanjilal
,
Parag Chaudhuri
PDF
Cite
Project
Video
Creating Personalized Avatars
Digital heritage applications use virtual characters extensively to populate reconstructions of heritage sites in virtual and augmented …
Jai Mashalkar
,
Parag Chaudhuri
PDF
Project
SheetAnim - From Model Sheets to 2D Hand-drawn Character Animation
We present an intuitive method to create 2D hand-drawn character animation suitable for novice animators. Given the 2D model sheet of …
Heena Gupta
,
Parag Chaudhuri
PDF
Project
Video
Error Detection and Correction in Indic-OCR
Optical Character Recognition (OCR) is the process of converting the document images into an editable electronic format. This has many …
Rohit Saluja
,
Devraj Adiga
,
Ganesh Ramakrishnan
,
Mark Carman
,
Parag Chaudhuri
Project
Video
Rendering Curved Spacetime in Everyday Scenes
We present a generic and principled Monte Carlo raytracing approach to visualizing curved spacetime. In contrast to earlier work, our …
Kumar Ayush
,
Parag Chaudhuri
Cite
Project
Video
A Deep Recurrent Framework for Cleaning Motion Capture Data
We present a deep, bidirectional, recurrent framework for cleaning noisy and incomplete motion capture data. It exploits temporal …
Utkarsh Mall
,
G. Roshan Lal
,
Siddhartha Chaudhuri
,
Parag Chaudhuri
PDF
Video
Narrow Band Pressure Computation for Eulerian Fluid Simulation
An Eulerian fluid simulation for incompressible fluids spends a lot of time in enforcing incompressibility by solving a large …
Aditya Prakash
,
Parag Chaudhuri
PDF
Project
Video
Sketch-based Simulated Draping for Indian Garments
Virtual garments like shirts and trousers are created from 2D patterns stitched over 3D models. However, Indian garments, like dhotis …
Sanjeev Muralikrishnan
,
Parag Chaudhuri
PDF
Cite
Project
Project
Video
Data-driven 2D Effects Animation
Making plausible, high quality visual effects, like water splashes or fire, in traditional 2D animation pipelines require an animator …
Divyanshu Grover
,
Parag Chaudhuri
PDF
Cite
Project
Video
TraceMove - A Data-assisted Interface for Sketching 2D Character Animation
In this paper we present TraceMove, a system to help novice animators create 2D, hand-drawn, character animation. The system and …
Priyanka Patel
,
Heena Gupta
,
Parag Chaudhuri
PDF
Project
Video
Exploring Parallelizing Frameworks for Fluid Simulation
In this paper we present a comparison study of two widely used parallelizing frameworks on the CPU, namely, OpenMP and Intel Threading …
Aditya Prakash
,
Parag Chaudhuri
PDF
Virtual Garment Simulation
In this paper we present a system to create 3D garments from 2D patterns. Once placed over the 3D character, our system can quickly …
Sarbartha Sengupta
,
Parag Chaudhuri
PDF
Cite
Project
Video
Personalized Animatable Avatars from Depth Data
We present a method to create virtual character models of real users from noisy depth data. We use a combination of four depth sensors …
Jai Mashalkar
,
Niket Bagwe
,
Parag Chaudhuri
Project
Video
Wetting of Porous Solids
This paper presents a simple, three stage method to simulate the mechanics of wetting of porous solid objects, like sponges and cloth, …
Saket Patkar
,
Parag Chaudhuri
PDF
Project
Video
Directable Animation of Non-Photorealistic Fluids
This paper presents a method to control and direct a physically-based fluid simulation with user defined strokes. Strokes are …
Viraj Churi
,
Gaurav Bhagwat
,
Parag Chaudhuri
PDF
Project
Video
Global Illumination for Point Based Models
Massive point data sets representing meticulous details of various heritage sites and statues are now becoming available due to recent …
Rhushabh Gorardia
,
Sriram Kashyap
,
Sharat Chandran
,
Parag Chaudhuri
PDF
Project
Motion Graphs in Blender
The aim of the paper is to demonstrate how motion graphs can be created in Blender in order to create synthesize a variety character …
Mihir Gokani
,
Parag Chaudhuri
PDF
Project
Local Manipulation of Image Layers Using Standard Image Processing Primitives
In any modern, standard image manipulation program, images are made up of multiple layers ordered on top of each other in a user …
Niranjan Mujumdar
,
Sanju Maliakal
,
Sweta Malankar
,
Satishkumar Chavan
,
Parag Chaudhuri
Video
Fast EMG-data Driven Skinning
Virtual characters are being modeled and animated with increasing accuracy and photorealism in current games and virtual reality …
Mustafa Kasap
,
Parag Chaudhuri
,
Nadia Magnenat-Thalmann
Video
Making Them Remember - Emotional Virtual Characters with Memory
The goal is to create a virtual character that has a human-like personality and that can emotionally respond while conversing with a …
Zerrin Kasap
,
Maher Ben Moussa
,
Parag Chaudhuri
,
Nadia Magnenat-Thalmann
Project
Video
Self Adaptive Animation based on User Perspective
In this paper we present a new character animation technique in which the animation adapts itself based on the change in the …
Parag Chaudhuri
,
George Papagiannakis
,
Nadia Magnenat-Thalmann
PDF
Project
Project
Video
Reusing View-Dependent Animation
In this paper we present techniques for reusing view-dependent animation. First, we provide a framework for representing view-dependent …
Parag Chaudhuri
,
Prem Kalra
,
Subhashis Banerjee
PDF
Project
Video
An Efficient Central Path Algorithm for Virtual Navigation
We give an efficient, scalable, and simple algorithm for computation of a central path for navigation in closed virtual environments. …
Parag Chaudhuri
,
Rohit Khandekar
,
Deepak Sethi
,
Prem Kalra
PDF
Cite
Slides
A Measure for Mesh Compression of Time-Variant Geometry
We present a novel measure for compression of time- variant geometry. Compression of time-variant geometry has become increasingly …
Prasun Mathur
,
Chhavi Upadhyay
,
Parag Chaudhuri
,
Prem Kalra
PDF
Cite
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses …
Parag Chaudhuri
,
Prem Kalra
,
Subhashis Banerjee
PDF
Project
Video
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