Virtual Garment Simulation

Abstract

In this paper we present a system to create 3D garments from 2D patterns. Once placed over the 3D character, our system can quickly stitch the patterns into the 3D garment. The stitched cloth is then simulated to obtain the drape of the garment over the character. Our system can accurately and efficiently resolve cloth-body and cloth-cloth collisions.

Publication
In Proceedings of Fourth National Conference on Computer Vision, Pattern Recognition, Image Processing and Graphics (NCVPRIPG) 2013

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